The Infectious Madness Of Doctor Dekker Ending
The beauty of it is that the culprit changes upon each playthrough, so the one that fesses up at the end of my game might not be the same in yours. “Was Doctor Dekker's madness truly infectious,” the. Anxiety-induced blackouts always ending by the sea; grief-stricken Dekker assistant Jaya.
The Infectious Madness of Doctor Dekker (Switch) Review
by Adam Abou-Nasr - June 5, 2018, 1:00 am PDT
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These people are insane. I think they all did it.
Enigmatic psychiatrist Doctor Dekker is dead. Murdered in his office, Dekker left behind a bloody chair, a long history of prescribing sleeping pills, and a handful of insane patients imagining supernatural abilities. “Was Doctor Dekker’s madness truly infectious,” the choose-your-own-adventure film seems to beg, “or does the world have more mysteries to solve than just that of Dekker’s murder?”
Both. The answer is both. Over one blur of a week, the player continues therapy sessions for a surprising number of live-action patients: Nathan (Dom Lister) struggles with depression and repeating days; toxically magnetic Marianna (Aislinn De’ath) suffers from what she thinks are anxiety-induced blackouts always ending by the sea; grief-stricken Dekker assistant Jaya (Bianca Beckles-Rose) holds more sway over the practice, and your position, than it first seems.
The UI suggests enough questions to make it through the week, but the real hook is the ability to type in questions. Thankfully, the Switch offers USB keyboard support while docked, but both the finicky on-screen keyboard and slow dual-analog keyboard are gatekeepers to players without a physical keyboard on hand. Questions demand strict phrasing and don’t deal with synonyms well. In the player’s notes, questions are marked for follow-up with one or two asterisks. Two-asterisk questions are suggested, while one-asterisk questions are hidden behind a slowly refilling hint meter. I had a lot of trouble with some of the bigger stretches in a line of questions, like ones that required me to call out contradictions to statements made on previous days.
I eventually gave up on trying to find every response for every patient and started following plot points I found interesting. This is how the game is meant to be played. I began to suspect a smaller number of people pretty quickly and focused on them. By the end, the killer seemed obvious. I was correct. Of course it was that person! How could anyone not know it was him or her? Then, I found out the game had multiple endings. Each forum I scoured was full of posts as sure as I was, only with very different conclusions. Patient Professor Warwick (John Guilor) warned me of the power of quantum gambling, or the ability to shift to a more desirable dimension if the stakes were high enough. Jaya questioned my own sanity as I encouraged my patients to develop their abilities. Had I gone crazy? Did my own confirmation bias shift us to the timeline in which my prime suspect was, in fact, the killer?
I conducted sessions in my office. Each patient took their turn on a sickly green couch. Shots were uneasy, sometimes cut close on a knee, hands, or the very face of insanity. I kept my back to a wall as Bryce the gravedigger (Millin Thomas) detailed his seemingly imagined pursuer. I felt it watching me as I peeked around corners during bathroom breaks. The creepy atmosphere built by these people teetering between the imagined and mundane seeped into the real world. I, too, went a bit mad.
Listing actor names in a game review may seem odd, but The Infectious Madness of Doctor Dekker is more performance than gameplay. Of course, anyone looking for a fast-paced shmup should pass, but fans of narrative-driven interactives should schedule a session with Dekker. Just remember to bring a USB keyboard or you might go a bit mad yourself.
Summary
Pros
- Branching story
- Effective atmosphere
- Fully live-action
- I went insane
Cons
- Default interfaces don’t work well
- No true ending
- Some questions are hard to guess
Review code provided
Talkback
Game Profile
Worldwide Releases
The Infectious Madness of Doctor Dekker | |
Release | Jun 05, 2018 |
Publisher | Wales Interactive Ltd. |
Rating | Teen |
Related Content
2017 FMV mystery video gameThe Infectious Madness of Doctor DekkerD'Avekki StudiosD'Avekki Studios andTim CowlesTim Cowles and Lynda Cowles. (Europe).
(North America).Release. 19 May 2017. 5 June 2018 (, ),Mode(s)The Infectious Madness of Doctor Dekker is a murder mystery developed by and written by Tim Cowles and Lynda Cowles. You play as a psychiatrist, trying to solve a murder whilst treating the patients of the recently deceased Doctor Dekker.
The game was initially released on for and before being published on consoles by British game publishing studio,. Contents.Gameplay The player sees full-motion videos of characters who were patients of Doctor Dekker. The goal is to find out the details surrounding the death of Doctor Dekker. You play as a replacement psychiatrist and must ask the patients questions. You are free to switch between characters to find out more about them.
In sessions with each patient, you interact by typing questions or comments into a text box. The game interprets your input and responds by spitting out a full-motion video reply from the subject. You have a list of responses in the log that will sometimes have asterisks beside them. One asterisk means there's still a question to ask, but two means you should follow up with this character.
Questions can take plenty of forms, but you are generally free to type what you please. Hints are available, but have a cooldown before you can use them again.
Story The full identity of the playable character is not known except for the fact they are a replacement psychiatrist. They have been brought in to find out why the previous Doctor Dekker was murdered and they're tasked with interviewing Doctor Dekker's many previous patients. One patient is a woman who blacks out and finds herself at the beach when she wakes up and another patient seems to relive the same day over and over again. One patient also believes that he gains an extra hour at the end of the day, during that hour time freezes and he is free to do whatever he likes without anyone knowing. The player's questions influence the events of the game and can lead to a variety of different responses ultimately resulting in different endings. Reception The Infectious Madness of Doctor Dekker was well received by both the public and critics. Describes it as 'a disturbing psychological horror that dips its toes into a whole manner of subjects', called it 'an extremely polished text adventure that you absolutely must experience'.
The game was nominated for two awards, including a Games Industry Award (Diversity) and Games Industry Award (Heritage). The game was also listed in the Best FMV game roundup.On it has a 78 score.
On the game received over 2 million views with a Let's Play style series from content creator.Apart from the majority of positive reactions there were also a few critical voices. Left them feeling 'tired and listless'. Noted the game's continuity errors. Lma manager 1999 best players. References. (this link defaults to the american Nintendo switch website if you’ve never changed the region before i believe, but if you want to change the region, just go to the bottom of the page where it says change region and follow the instructions it gives you from there, then it will wither redirect you to the link or just come back here and click on it again) -(also please note it will not let you access the page unless you are at least 18 years of age, and so forth put a birthday in that would verify with that).
McFerran, Damien (30 November 2017). Deogracias, Elisha (5 June 2018). Www.gamingtrend.com.
Van Allen, Eric (27 May 2017). Www.kotaku.com. Cowles, Lynda (5 June 2018). Www.news.xbox.com. Lemne, Bengt (13 July 2018).
Www.gamereactor.eu. White, Chris (5 June 2018). Retrieved 5 June 2017. Irwin, Dave (17 June 2017). The Sixth Axis. Retrieved 17 June 2017.
Snaith, Kim (24 January 2019). 5 July 2017. Lane, Gavin (5 June 2017).External links.