Ultima Online Renaissance
4/7/2020Greetings,With each shard’s normally scheduled maintenance beginning with Japanese shards on April 7, 2020 we will be deploying the following hotfixes,. Resolved issue with Kotl maps losing data when placed inside of a Davies Locker. Resolved issue with maps coming out of a Davies Locker not displaying properly in the EC. Resolved issue with Eodon maps losing their status when placed inside of a Davies Locker. Improved spawn rate of Champion Spawn Creatures. This is an attempt to resolve issues we’ve seen with the Sleeping Dragon spawn in Tokuno. If you continue to experience issues please let us know.
Resolved issue where Doom artifact collection could result in erroneous error messaging.We have also migrated the Vendor Search server and performed maintenance to improve search performance with named searches and to deal with the high volumes of searches we are experiencing.We will be taking Vendor Search offline prior to performing maintenance to implement this improvement which will then require the re-population of all vendor search data over a 24 hour period. 3/30/2020Greetings,With each shard’s normally scheduled maintenance beginning March 31, 2020 the following hotfixes will be deployed,. Resolved issues with Owned By items not being able to be equipped by anyone that is not the owner.
Adjusted High Seas related spawn in Tokuno. This was in response to issues with the Sleeping Dragon Champ Spawn. Removed pumpkin-styling from HS content & disabled the collection of souls into soulbinders.We are also aware of the issues related to vendor search and character transfers that have been reported. This is due to increased demand and players online. We will be performing upgrades on those services in the coming weeks.
We have identified an issue with the Ultima Store & Account Center. We appreciate your patience while we work through the issue and will update you as we make progress to restore these services. Update 2:30pm ET – The issue impacting these services has been resolved and both should now be back online. Thank you, UO Team. Ultima Online: Renaissance Playguide. Other Releases. This particular edition was also included in a compilation with Ultima IX, named Best of Both Worlds. Interestingly, there is a case of censorship going on in the covers of several editions, where the picture of the minimally clothed sorceress got removed.
Keep an eye on UO.com for updates.We have also become aware of a number of issues related to the use of impassable objects to impact other players in the game world. Please be aware that GMs will no longer be issuing warnings for these violations and those abusing these items will face immediate action on their accounts. Violators will receive a 72 hour ban. We take this very seriously and we hope by doing this the behavior stops.See you in Britannia,UO Team. Greetings everyone,We will be publishing 108, Tuesday March 24th to all shards. All updates will be active after normal scheduled maintenance.We know many of you are asking us to turn off Housing Decay.
We will not be doing that at this time due to the fact there is a 90 day grace period after closing an account for the houses to fall. After 2 months we will review the status of where everyone is at due to the virus and make our decision at that time. Please understand when we turn off housing decay this makes it so no one can place a house, resize a house or customize a house in any ways.
So please understand we have to be very careful when we make this decision.With many of our players confined to their houses we are going to be turning on Treasures of Tokuno to give everyone an old favorite that has been requested many times. Enjoy!!Thanks for your understanding,Bonnie “Mesanna” Armstrong.
2/26/2020Greetings,As of 5pm ET we are pleased to announce Release 2 of Publish 108 will be available for testing. This phase includes an update to House Decay Rules,.
Condemned houses will go through six stages of decay which will take at least five days,. Like New - Slightly Worn - Somewhat Worn - Fairly Worn - Greatly Worn - In Danger of Collapsing. When a house goes into the condemned status the house will become private and all access will be removed.
Friend and Co-owner lists will be cleared. Houses with rental vendors will become OSI owned and have to go through a cycle for the second time to notify vendor owners. The house collapse timer will appear on the house sign as it nears the “In Danger of Collapsing” stage.
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This timer will indicate how long until the house collapses. Information regarding the whereabouts of structures that are in danger of collapsing can be obtained by visiting City Trade Ministers. City Trade ministers will bark this information when approaching, similar to how Krampus’ location is relayed. When the house drops the housing area will be fenced off while the contents of the house are packed into barrels within the housing area. No players or pets will be able to enter the fenced area while the contents are being packed. Players may not teleport into the fenced area while the contents are being packed.
Once all contents have been packed away players will be able to punch their way into the housing area for a chance to break into the barrels. Barrels can only be attacked by non Endless Journey Accounts and players must be unarmed. Unarmed damage is the only damage that will break barrels. Players may not damage barrels unless they can hold 50 items and 100 stones in their backpack.
Mounts and Pets are restricted from this area. Barrels will remain until attacked or next server maintenance. The following items will be deleted during house collapse,. Account Bound Items. House Only Items. Commodity Deeds.
Stackable Items. Goza Mats. Test Center Specific Notes: For the purposes of efficient testing, the decay cycle has been sped up on Test Center only. This is not representative of how the decay cycle timing will work on production. Decay cycle timing will remain as it is now on production for Origin etc. And WW release. As of TC1 being published with the latest update, it will take approximately 9 hours before houses begin to fall on TC1.
See the notes above on how to identify the location of these structures and how that process will play out.