Top Spin 4 Career Mode
Top Spin 4 on the Wii is nothing short of a disaster in terms of matching what EA did back in 2009. The controls are sloppy and inaccurate, there's a baffling lack of MotionPlus support, no online multiplayer and the Career Mode can't offer the depth and variety of the HD cousins. In short, Top Spin 4 Wii is an afterthought meted out to the console with the largest install base in the hopes of grabbing a few extra sold copies while the real effort went to the other platforms.Without an online component, multiplayer options are limited to playing King of the Court (a winner-stays on set of 1-on-1 challenges) for up to four players, an 8-player bracketed Tournament of 1-on-1 games, or a handful of minigames. In truth, the latter of those options is the only compelling one because some genuine thought was put into the minigames.Above: 360/PS3 screenshotRevolving around the placement of shots, these minigames place ice on the court that breaks and eventually shatters as it’s cracked by shots, turns ball impacts into paint splashes, offers targets that dole out points when hit, create 'hot spots' that if hit result in a loss and so on. They're clever in that same way Virtua Tennis' training modes use the basic idea of tennis to do something new, but they also hammer home one absolutely unavoidable point: actually controlling Top Spin 4 is a pain in the ass.On paper, the control scheme seems solid enough.